Package-level declarations
Types
An indirect light affecting all objects in the map adding a constant amount of light on them. It has no explicit direction and cannot cast shadows.
This Interface contains all the functions that will be exposed to Koltin DSL.
A light that has a direction and is located at infinite distance, so its rays are parallel. It simulates the sun light and can cast shadows.
This Interface contains all the functions that will be exposed to Koltin DSL.
A global directional light source which is only applied on 3D and hillshade layers. Using this type disables other light sources.
This Interface contains all the functions that will be exposed to Koltin DSL.
Functions
DSL function for creating ambientLight instance.
DSL function for creating directionalLight instance.
DSL function for creating flatLight instance.